MythicalWar/Assets/MagicaCloth2/Scripts/Core/Cloth/ClothUpdateMode.cs

37 lines
1.0 KiB
C#

// Magica Cloth 2.
// Copyright (c) 2023 MagicaSoft.
// https://magicasoft.jp
namespace MagicaCloth2
{
/// <summary>
/// Simulation Update Mode
/// </summary>
public enum ClothUpdateMode
{
/// <summary>
/// This mode assumes that normal Update() will perform the move and animation.
/// </summary>
Normal = 0,
/// <summary>
/// This mode assumes that FixedUpdate() is used to perform movement and animation.
/// </summary>
UnityPhysics = 1,
/// <summary>
/// Updates are independent of Unity's Time.timeScale.
/// </summary>
Unscaled = 2,
/// <summary>
/// Automatically set from linked animator.
/// 連動アニメーターから自動設定する
/// - Animator.UpdateMode.Normal -> Normal
/// - Animator.UpdateMode.AnimatePhysics -> UnityPhysics
/// - Animator.UpdateMode.UnscaledTime -> Unscaled
/// </summary>
AnimatorLinkage = 10,
}
}