MythicalWar/Assets/FishNet/Runtime/Generated/Component/Prediction/NetworkCollision.cs

13 lines
250 B
C#

using UnityEngine;
namespace FishNet.Component.Prediction
{
public sealed class NetworkCollision : NetworkCollider
{
protected override void Awake()
{
IsTrigger = false;
base.Awake();
}
}
}