MythicalWar/Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/Generic/Utils/vDebugUtils.cs

148 lines
4.9 KiB
C#

using System.Collections.Generic;
using UnityEngine;
#if ENABLE_INPUT_SYSTEM
using UnityEngine.InputSystem;
#endif
public class vDebugUtils : MonoBehaviour
{
[Tooltip("Enable the debug hotkeys and IMGUI overlay. Keep disabled outside diagnostic sessions to avoid IMGUI overhead.")]
public bool enableDebugUtility;
public KeyCode timeScaleDown = KeyCode.KeypadMinus, timeScaleUp = KeyCode.KeypadPlus;
public float timeScaleChangeValue = 0.1f;
public bool affectFixedDeltaTime = true;
float currentFixedDeltaTime;
List<DebugMessage> debugMessages = new List<DebugMessage>();
public float displayMessageTime = 5f;
enum MessageType
{
Normal, Warning, Error
}
class DebugMessage
{
public string message;
public float startTime;
public float duration;
public string timeString;
public MessageType messageType;
public DebugMessage(string message, float startTime, float duration, MessageType messageType)
{
this.message = message;
this.startTime = startTime;
this.messageType = messageType;
this.duration = duration;
timeString = System.DateTime.Now.ToString(@"HH\:mm\:ss");
}
public bool isAlive => startTime + duration > Time.time;
}
private void Awake()
{
if (!enableDebugUtility)
{
enabled = false;
}
}
private void OnEnable()
{
currentFixedDeltaTime = Time.fixedDeltaTime;
}
private void Update()
{
var scaleDownPressed = false;
var scaleUpPressed = false;
#if ENABLE_LEGACY_INPUT_MANAGER
scaleDownPressed = Input.GetKeyDown(timeScaleDown);
scaleUpPressed = Input.GetKeyDown(timeScaleUp);
#elif ENABLE_INPUT_SYSTEM
scaleDownPressed = Keyboard.current != null && Keyboard.current.numpadMinusKey.wasPressedThisFrame;
scaleUpPressed = Keyboard.current != null && Keyboard.current.numpadPlusKey.wasPressedThisFrame;
#endif
if (scaleDownPressed)
{
Time.timeScale = Mathf.Clamp(Time.timeScale - timeScaleChangeValue, 0, 1f);
if (affectFixedDeltaTime)
{
Time.fixedDeltaTime = Time.timeScale * currentFixedDeltaTime;
}
}
else if (scaleUpPressed)
{
Time.timeScale = Mathf.Clamp(Time.timeScale + timeScaleChangeValue, 0, 1f);
if (affectFixedDeltaTime)
{
Time.fixedDeltaTime = Time.timeScale * currentFixedDeltaTime;
}
}
}
public void PrintMessage(string message)
{
Debug.Log(message);
debugMessages.Add(new DebugMessage(message, Time.time, displayMessageTime, MessageType.Normal));
scrool.y = lastRectPosition;
}
public void PrintMessageWarning(string message)
{
Debug.LogWarning(message);
debugMessages.Add(new DebugMessage(message, Time.time, displayMessageTime, MessageType.Warning));
scrool.y = lastRectPosition;
}
public void PrintMessageError(string message)
{
Debug.LogError(message);
debugMessages.Add(new DebugMessage(message, Time.time, displayMessageTime, MessageType.Error));
scrool.y = lastRectPosition;
}
Vector2 scrool;
GUIStyle messageStyle;
readonly GUIContent timeScaleContent = new GUIContent();
float displayedTimeScale = float.NaN;
float lastRectPosition;
private void OnGUI()
{
if (!Mathf.Approximately(displayedTimeScale, Time.timeScale))
{
displayedTimeScale = Time.timeScale;
timeScaleContent.text = "TimeScale:" + Time.timeScale;
}
GUILayout.Label(timeScaleContent);
if (debugMessages.Count > 0)
{
if (messageStyle == null)
{
messageStyle = new GUIStyle(GUI.skin.box);
messageStyle.wordWrap = true;
messageStyle.alignment = TextAnchor.MiddleLeft;
messageStyle.fontSize = 10;
}
scrool = GUILayout.BeginScrollView(scrool, "box", GUILayout.MinHeight(100), GUILayout.Width(Screen.width * 0.2f), GUILayout.MaxHeight(Screen.height * 0.8f));
for (int i = 0; i < debugMessages.Count; i++)
{
var m = debugMessages[i];
if (m.isAlive)
{
var t = m.messageType;
GUI.color = t == MessageType.Warning ? Color.yellow : t == MessageType.Error ? Color.red : Color.white;
GUILayout.Label(string.Format("[{0}] : {1}", m.timeString, m.message), messageStyle);
lastRectPosition = GUILayoutUtility.GetLastRect().y;
}
else
{
debugMessages.RemoveAt(i);
i--;
}
}
GUILayout.EndScrollView();
}
}
}