MythicalWar/Assets/P09_Modular_Humanoid/Scenes/DemoScene_Data/images
2026-10-04 12:53:15 -07:00
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Equip_Emptyicon feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
Arrow_Left_A.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
Arrow_Left_A.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
Arrow_Left_B.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
Arrow_Left_B.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
Arrow_Right_A.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
Arrow_Right_A.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
Arrow_Right_B.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
Arrow_Right_B.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
brackets_A.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
brackets_A.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
brackets_B.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
brackets_B.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
CenterDot.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
CenterDot.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
Equip_Emptyicon.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
EquipMark.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
EquipMark.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_EyeColor_Bright.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_EyeColor_Bright.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_EyeColor_Cyan.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_EyeColor_Cyan.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_EyeColor_Purple.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_EyeColor_Purple.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_EyeColor_Red.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_EyeColor_Red.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_EyeColor_Yellow.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_EyeColor_Yellow.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Blue.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Blue.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Brown.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Brown.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Gold.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Gold.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Green.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Green.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Ivory.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Ivory.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Orange.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Orange.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Pink.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Pink.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Purple.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Purple.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Red.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_HairColor_Red.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_SkinColor_Basic.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_SkinColor_Basic.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_SkinColor_Bright.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_SkinColor_Bright.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_SkinColor_Dark.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
icon_SkinColor_Dark.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Combat_Render Texture.renderTexture feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Combat_Render Texture.renderTexture.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Armar_HeaderPict_Arm.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Armar_HeaderPict_Arm.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Armar_HeaderPict_Chest.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Armar_HeaderPict_Chest.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Armar_HeaderPict_Head.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Armar_HeaderPict_Head.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Armar_HeaderPict_Leg.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Armar_HeaderPict_Leg.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Armar_HeaderPict_Waist.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Armar_HeaderPict_Waist.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Armar_Pict_Side.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Armar_Pict_Side.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Armar_Pict_Top.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Armar_Pict_Top.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_BackTile_A.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_BackTile_A.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_BackTile_B.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_BackTile_B.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Weapon_HeaderPict_Axe.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Weapon_HeaderPict_Axe.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Weapon_HeaderPict_Bow.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Weapon_HeaderPict_Bow.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Weapon_HeaderPict_Empty.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Weapon_HeaderPict_Empty.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Weapon_HeaderPict_Shield.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Weapon_HeaderPict_Shield.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Weapon_HeaderPict_Staff.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Weapon_HeaderPict_Staff.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Weapon_HeaderPict_Sword.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Weapon_HeaderPict_Sword.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Weapon_Pict_Top.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Demo_UI_Weapon_Pict_Top.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_DemoUI_MainFrame_A.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_DemoUI_MainFrame_A.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_DemoUI_MainFrame_B_Shade.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_DemoUI_MainFrame_B_Shade.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_DemoUI_MainFrame_B.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_DemoUI_MainFrame_B.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_DemoUI_Reset.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_DemoUI_Reset.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_DemoUI_TransitionArrow.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_DemoUI_TransitionArrow.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_DemoUI_TransitionFrame.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_DemoUI_TransitionFrame.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_DemoUI_TransitionIcon_A.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_DemoUI_TransitionIcon_A.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_DemoUI_TransitionIcon_B.png feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_DemoUI_TransitionIcon_B.png.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Idle Render Texture.mat feat(assets): fixed jp.lilxyzw.liltoon via LFS 2026-10-04 12:53:15 -07:00
P09_Idle Render Texture.mat.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Idle Render Texture.renderTexture feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Idle Render Texture.renderTexture.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Idle_CloseUp_Render Texture.renderTexture feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
P09_Idle_CloseUp_Render Texture.renderTexture.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
PlaneMaterial.mat feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00
PlaneMaterial.mat.meta feat(assets): add 09_Modular_Humanoid via LFS 2026-10-03 10:36:12 -07:00